ULTIMATE ASCENT is played by two competing alliances on a flat field. Each Alliance consists of three robots, and they compete to score as many discs into their goals as they can during a two minute and fifteen second match. The higher the goal in which the disc is scored, the more points the Alliance receives.
The match begins with a fifteen second Autonomous Period in which robots operate independently of driver inputs. Discs scored during this period are worth additional points. For the remainder of the match, drivers control robots and try to maximize their alliance score by scoring as many goals as possible.
The match ends with robots attempting to climb up pyramids located near the middle of the field. Each robot earns points based on how high it climbs.
Competitions we participated at:
- Israel Regional - ranked 9th at the qualification games and winning at the playoff finals.
- Washington Regional - ranked 23 at the qualification games and lose at the playoff half finals.
- world championship - in St. Louis. Ranked 5th at the qualification games and lose at the quarter final games
- Israel Regional winner - given to the first place at the Israel Regional Competition.
- Quality Award - (Israel Regional) Celebrates machine robustness in concept and fabrication.
- Industrial design - (Washington DC regional) award giving by the judges for a machine that effectively addresses the game challenge.
- Dean’s List Finalist - (Israel regional) given by the judges to outstanding student leaders.