The Challenge

The Game Design Challenge is an opportunity for teams to design a FIRST Robotics Competition game and compete against other teams for a chance to pitch their game to the FIRST Robotics Competition Game Design Team. Teams may include a specified Game Design Challenge ELEMENT. The ELEMENT is a chain. For the purposes of this challenge, the definition of chain is “a series of links or rings connected to or fitted into one another and used for various purposes (such as support, restraint, transmission of mechanical power, or measurement).”

Our Game: RANGER DANGER

Team Thunderbolts 2630 presents: RANGER DANGER First Robotics Competition season!
Climate changes have caused wildfires all over the jungle and burned it down. Teams must come together as rangers in order to restore the jungle and ensure a better future. 

The first 15 seconds of the match are autonomous. During this period, robots will run pre-programmed code. Robots can score by getting off the hill and hanging LEAVES on the TREE or the BRANCH. Points earned by hanging LEAVES during this period will be doubled.

During the next 2 minutes and 15 seconds, teams will need to collect LEAVES and hang them on the TREE. Teams may also hang LEAVES on the BRANCH, to create vines of LEAVES.  LEAVES can’t touch the ground, vines that touch the ground won’t count. 

Teams may also hang their alliance’s SPROUT on their vine, to double the points of that vine. The SPROUT will only double the points from the LEAVES that are above it and are connected to the same vine. Robots will collect the SPROUT from their LOADING STATION.

In the last 30 seconds, Robots will climb up the CLIFF, supported only by three walls - the back wall and/or the sidewalls. Teams can park on the HILL instead. Parking on the HILL counts if at the end of the match the robot is supported only by the ramp.

The alliance that scores the most points wins the match and restores the jungle!

 

RANGER DANGER Logo